Castle Keep

Alongside working on projects for my SFSU Scoring for Games class I had the opportunity to work on an additional, collaborative project with students from a Game Development class. ‘Castle Keep’ is a side-scrolling puzzle game set in the medieval times. The game revolves around 2 characters, a wizard and a knight, that must complete puzzles to reach the top floor of the castle tower.

Main Menu & Level 1 - Medieval Theme
Mia Sugunasingha
Level 2 - Potions Theme
Mia Sugunasingha
Level 3 - Battle Theme
Mia Sugunasingha
Level 4 - Spooky Theme
Mia Sugunasingha

Trailer for Castle Keep. Made for the game programmers’ class presentation.

Previous
Previous

Styx Hallows

Next
Next

The Music Maze